Wednesday, April 23, 2008

Mission 7: Clockwork Repairs

At the start talk to G. He will tell you about the broken clock tower and then tell you to look at the screen for the snow forts. You will see Herbert yank out the main gear in the clock tower and Klutzy will pull off the target. When you get out of that screen G will talk a little more and then send you off. Start by going to the town and talking to the Rookie agent from Case of the Missing Coins. Say any of the things to him and then say “I have been looking for a picture of the gear!” and he will give you one. Now go to the beach. Scroll to the left until you see 2 penguins lounging. Pick up the green pail that is in between them. Next go to the dock. You will see 2 blue penguins. One has a target that looks strangely familiar right? It is from the clocktower! Talk to them and say “Wow where did you get the target?” they will say they saw a crab walking with. He dropped it so they picked it up. Then say “Sorry guys I have to take that with me”. They will say that you are a red team spy. To get the target you have to hit it with a snowball 3 times. Say Alright. You will go into a mini game. Hold the mouse to charge power and then click to throw your snowball. Once you get the target go to the snowforts. Talk to the construction worker and he will say a lot of big words. Then click on the clocktower so you go behind and put the target on. Get out of that screen and take out your green pail. Click any where on the snow to fill it up. Now go back to HQ. Look over at the Invention Cabinet and click on the midle Cabinet’s lock. Use the spy code to type in KEY. It will open allowing you to take the electro magnet. Now go to the iceburg and look around until you see an ice cube floating just out of your reach. It has the Clock Tower spring in it! Use your electro magnet to get it. Then go back to HQ and go into the Gadget Room. Look over to the left at the Test Chamber. Put your Spring-Ice Cube on the conveyer belt and pull the lever. Then push the Fire button to melt the ice away. Now go back to the Snow Forts and put the spring into the Clock Tower. Next go to the Pizza Parlor. Pick up the sheet of music that is next to the Piano. Go to the Stage. Look over until you see the piano. Click on it. Put your music where right over the keyboard. Play the colored notes in the correct order. This will make the yellow puffle come out. Leave the piano screen. Give the puffle the poster of the Gear. Then give it the snow IN THAT ORDER! It will make a gear out of the snow. Go back to HQ. Go back into the Gadget Room and put your Snow-Gear into the test chamber by putting it on the conveyer belt and pulling the lever. This time push the Snow button. It will turn the gear to ice. Now look over to the left until you see the shelf of inventions. Take the Life Preserver. Go to the Dock. Give the Life Preserver to the 2 blue penguins and they will thank you for a replacement target. Now go to the Snow Forts. Put your ice gear in the clock tower to fix it. Leave the clock tower screen and Herbert will call you on your spy phone. He will say that the clock was only the first stage. While you were fixing it he was putting the second stage into action. Then G comes. He says good job and he will probably call you again soon. You then get your medal. And a bonus gift for giving the replacement target to the blue penguins. They made you an honorary member of the Blue Team! You Win!!

Tuesday, April 1, 2008

Mission 6: Questions for a Crab

Start by talking to G. He will activate the crab translator. Watch as the crab escapes. Chase after him! Go through the door into the main HQ to see the crab go threw the door to the sport shop. Follow and watch it go out into the ski village. You will then see it jump ontp the Ski Lift. Go up the mountain to see the crab jump off a cliff. Follow it! You will then tumble down the mountain. When you get down it says that you lost your map. If you try to use your spy phone it says it broke in your fall. Look around. You are probably thinking that this looks familiar. It should because it is the same place you were at when you crashed the sled in the 2nd mission. Watch as the crab goes into the next clearing. Follow. You will notice that the O berry bush has been stripped of it's O berries. You will now see the crab go over to the river place. Instead of following look to the right. And go to the learing where you can see a tree stump. There you will find your old friend the black puffle. He is hungry. Go into the clearing on the left. There is a big bag of O berries hanging near a tree! Cut them down using your spy phone scissors. Grab the bag and go back to the puffle. Give him an O berry. Now go back to the clearing with them bare bush and follow the crab to the river. You will see him go over to the cave. Follow him. Watch as he goes threw the flap. Now take out an O berry and throw it through the flap.(Just take it out and click on the flap). The puffle will go get it and then open the door. Follow him into the cave. When you get in a cage will fall on you and the puffle's eyes will bug out and he will hide behind a rock. Just when the Polar Bear comes out. He also has your spy phone! Then he brings out a flip chart and tells you his life story. He starts by giving you his name and where he was from. He says that he left his home many months ago. He says he wanted to find somewhere warm to live. So he says he got on an iceburg. And drifted for a loooooong time. Finally he sees land! It is club penguin! But before he could reach shore his iceburg tipped! He then says that Klutzy came to his rescue! He then says how he hates the loud noise and bright lights penguins are always making. He then explains how he wants to chop down the ski lodge and use it for a bonfire! Then he leaves with Klutzy who is riding a huge "Chop Down the Ski Lodge" machine. Then your black puffle comes back out. Look to the right and you will see the cage lift. Take out an O berry and put it in the switch that is on the right so the puffle will turn on the water. Then put an O berry on the metal thing that the water is going into. Put it on the side that is tilting up. Last put an O berry on the little platform that is held up by ropes. Now you are out of the cage. Look to the left and pick up the anchor. Look to the left a little more and grab the rope that is hanging on the wood. Combine the rope with the anchor to form a makeshift grappling hook. Keep going left and pick up the hot sauce that is on the table and grab the Magnet 3000 plans that are hanging on the wall. Then go left to see the door. Open it and large snow clump will block your way. Combine the hot sauce and an O berry to make a hot O berry. Give it to the puffle and he will go crazy! Eventually burning a hole threw the snow clump. Now go outside. Look left and go back to the river. Then look right and go back to the clearing with the bare bush. Then look to the right past the stump clearing and go to the last clearing on the right. Then click on the steep cliff that is on your left. Use the grappling hook to get to the top. Go down the ski lift into the ski lodge. Go out the Ice Fishing door to find Herbert trying to fix his machine. Wait for him to say that he wished he had a seweed pizza. Now to the pizza parlor. To get there go to the dock then the town then the snow forts and finally to the plaza. Talk to the guy at the counter and ask him for a seaweed pizza. Go back to the ski lodge. Go out back again and put the pizza right next to Herbert. Put it there by taking it out and clicking on him. While he is eating it flip the switch on his machine. When he is done he says to Klutzy that he has fixed it. He turns it on and it goes backwards because you flipped the switch. It then breaks the ice behind them and they fall in. They both come out on the other side but the machine is history. Then G comes over and gets a call on his spy phone. It's Herbert. For you. He gets mad and yells at you then leaves. Then you can give G the magnet 3000 plans. He says you did a great job! You will see the black puffle still on fire streak across the sky in the backround. You win!

Mission 5: Secret of The Fur

Start out by talking to G. He will say his "Fur"enscic analyzer is jammed. Click on the analyzer and take out your spy phone. Use the comb to comb the hair in the slot. The machine will analyze it and say it is a pink puffle hair. Exit that screen and G will talk to you again. Take the white frur and put it into the analyzer. It will identify 3 substances you need to find. Jetpack fuel, Hot chocolate and hot sauce. First go to the coffee shop and talk to the guy cleaning up the mess. He will tell you he saw a monster and show you a picture of it. Also he asks you to fix his hot chocolate machine. Click on it. Take out your spy phone and use the wrench to screw on the milk nozzle. Also turn the switch on the side to "hot". Next take the cup that is on top of the hot chocolate machine. Then go to the pizza parlor to find another mess! Talk to the guy cleaning it up and he will tell you about some monster that sounds a lot like the thing the coffee shop person described for you. Ask him if you can take some samples and grab a chocolate and a hot sauce. Now you have 1 of the 3 items you need. Hot Sauce! Also talk to him again and say if there is anything you can do to help. He will say that you could deliver the pizza on the counter to a penguin at the ski lodge. Go and do that. While you are in the ski lodge take the candle from the holder that is next to Mullet. The penguin you need to deliver pizza to is in back ice fishing. He will thank you and countinue fishing. Now go back to the coffee shop. And click on the machine again. Pour your chocolate sauce into the top and put your mug underneath. Push the button to get your second of the three items. Hot Chocolate! Now go back to the HQ. Go into the gadget room. Look over to the left a little and pick up the AC 1000. Now go to the lighthouse beacon. Use the AC 1000 to blow the jetpack fuel which is by the jetpack launchpad, closer to you. Next use the scissors on your spy phone to snip it down. Now you have all 3 items! Go downstairs. Go over to the left past the penguins and pick up a net. Then go over to the boat and take the rope. Combine the net and rope to make a trap. You'll need it. Now go back to HQ and talk to G. Put all of the ingredients into the tube thing that is leading to the goggles. Then take the goggles and put them on by clicking on them. Go to the ski lodge. Go out the back door to the ice fishing place. You will see a big scary shadow. Set up your trap by taking it out and clicking on the near by tree. Now put your candle on to the trap. A crab will come get it and you will trap him. take the white fur the shadow leaves behind when he runs and grab the crab who is in the tree. Go back to HQ and talk to G. Give G the crab. Then put the fur into the analyzer. Exit the screen and G will talk to you to end the mission! Good work agents!

Saturday, August 11, 2007

Mission 4: Avalanch Rescue

This is the newest secret agent mission. To start talk to G until he takes you into the gadget room. Then look around until you see the life preserver shooter. Leave the gadget room. Then go to the Ski Village and go inside the Sport Shop. Look around until you see a model penguin wearing a belt. Click on the belt and you can take it. Then go back outside and talk to the crying penguin. He'll talk about the lift being broken. After you talk to him click on the lift and you can fix it by using the belt. Then go to the Lighthouse. Look around until you see a boat with a rope sticking out of it click on the rope and take it. Then go upstairs. Pull out your spy phone and click on the flashing red button. Use the wrench to unscrew the telescope. Bring the telescope to the sport shop and go to "Gary's Room". Look around and you'll see a tripod. Put the telescope on it and you can see the penguins that are stranded. Then go to the Ski Lodge. Go over to the door that you can go Ice Fishing from. You'll see a fishing rod there. Pick it up and combine it with the Life Preserver Shooter. The combine the Rope with the Life Preserver Shooter. Next go up on to the mountain. Then go down the only Run that is open. It will take a little while but once you find the right ways to go you will see where the penguins went over. Take out your Life Preserver Shooter and click on the edge. First, Rescue the penguin on the branch. Keep him on your line and rescue the penguin on the ledge to the right. Then drop off one of them on the branch and save the third penguin that is below the branch. Next pick up all the three pengiuns and put them down beside the rock that is on the very left. They will push the rock off and the last penguin will come within reach. Pick up all three of them and go down and rescue him. Then, you will be back on top of the mountain. Talk to G and he will tell you to look around the scene. Go down in to the Ski Village and look at the Lift. You will see the same White Tuft of Fur that you found in the 3rd mission. Pick it up and bring it to G. He talks to you for a little bit and then you win! Enjoy!

Monday, July 30, 2007

Penguins

Post the comments for penguins that you don't use and post the username and password. Thanks!

Thursday, July 26, 2007

Mission 3: Case of the missing coins

To start talk to the guy standing outside the vault. Say some stuff and then he will close the vault and be unable to open it. Go upstairs and go all the way to the right. Then look under the couch and grab the disk and the paper clip. Then go to the left and look at the computer. Push the power button and then slot the disk in. Click on "My Files" and then click on "Combination_Number". Memorize that and go downstairs and input it into the vault door. Once you open it you can go inside. Click on the coins that are hanging from the ceiling. Talk to the guy and then your phone will ring. Answer it and then go to HQ. G will show you a video where it shows the coins rising to the ceiling. Keep pestering him to help and then he will open a drawer with all the Towns' master key's. To save the trouble of finding it yourself just pick the one the farthest to the right. Go back to the gift shop and go upstairs again. Then go left until you see the door that say's "roof". Use the key on it and go threw it. On the top of the roof you can use your spy phone and press the red button to make the tools come out. Use the wrench on the screws in the "powa box". Then look into it. Use the paper clip to jam it and shut it down. Then go back down to the vault. After talking with the guy go to HQ. Talk to G and then go all the way to the left and pick up the flashlight5 which is on the table under the map with one blinking light on it. Then teleport to the boiler room and go to the right using your flashlight for light. Find the fuse box and rearrange the fuses until the lights come on. You Win! Enjoy!

Mission 2:G's Secret Mission

To start this mission talk to G. He will give you a riddle. I will save you the trouble to finding the answer: type in MOGUL as the "sceret" word. He wants you to test his new sled. Take it up to the mountain and use it on the test run. No matter what you do on this ride you ALWAYS CRASH. Once you crash you must pick up the rope sticking out from under the large snowball right in front of you. Then go to the right and pick up the survival guide. Then go straight into the next clearing. Pick up three berries from the bush. Then go to the next clearing. Just click and all the puffles except the black one will run away. Feed the black one a berry and he will now follow you around. Then go to the left and into the next clearing. Grab the ski and combine it with the rope. Then combine the fishing rod that you made with a berry. Then go left and into the clearing which is back to the crash site. Go back into the clearing with the berries from here.Then look to the right and you will see something sticking out of a tree. Shake the tree trunk a few times to dislodge it. Then go all the way to the right and to the river. First use your fishing rod to catch a fish. Then fill the pot up woth water. Last, look to the right and pick up the log. Then go atraight towards the cave. Click on the bushes to make them part and go inside. Go to the right and click on any of the stones to make a fireplace. Put the log in the fireplace. Then take your survival guide out of your inventory and use it on the log. This will tear it up for kindling. Finally move yourslef until the puffle is placed right on the log and shredded book, and feed him a berry to light the fire. Last boil the water and then cook the fish and you will sleep and wake up to the rescue team in the morning. Enjoy!

Mission 1:Case of the missing puffles

To start go to the ice rink and pick up the pictures. Give them to Aunt Arctic. Then go to the pet shop. If you go all the way to the right you will see a note. Decode it. Then go to the sports shop and talk to G. If you decoded the message you should know the answer to the question. After that he'll show you some cool gadgets if you say the right things. Once you can choose one pick up the life preserver launcher. Then go to the iceburg and use it to save the penguins out on the ice. Then go get the grappling hook instead from G. Go to the top of ski mountain and you will see a kid crying, and a broken telescope. To fix the telescope pull out your spy phone, click on the flashing red button and tools will come out, use the wrench to repair the telescope. Look through it at the mountain and you'll see the green puffle flying around the mountain. Finally go to the tallest mountain and look all the way up. Use the grappling hook to get up and save the puffles. Enjoy!

Tuesday, July 24, 2007

Secret Money On Thin Ice!

There is some secret money on the game Thin Ice located above the Dance Club in the Dance Lounge. To get to the Secret Levels you need to make it to level 19 at level 19 you must go through the second block from the top on the right hand wall. Make sure not to melt the third from the top because that enables you to exit once you get the money. Once you go through the second from the top you must navigate the secret walls until you get to the circular switch which reveals your prize. Enjoy!

Mullet!


Catch Mullet for an extra 100 coins.

No Numbers!

The use of numbers in the Club Penguin Standard Safe-Chat have been taken away. The reason they took them away is beacause people kept saying things like "123 for a guy like me". The team is trying to improve the ultimate safe chat menu so it hhas things like times of the day. Oh well, we'll have them back someday........cause people I know are E-Mailing them about it.

Monday, July 23, 2007

Special Dances!

There are many special dances in club penguin. To do these dances you must be wearing a specific item. Here are some of the dances. If you are wearing the chef's hat (you can have the pizza apron on or off) you will start to toss piza if you dance. If you wear the coffee apron and dance you will pour coffee. If you are wearing the water wings or the inflatable duck and dance you will do a water dance. If you are wearing the Hawiian Lua (with or without the grass skirt) you will do a hula dance. Lastly if you are wearing the hard hat or mining hat and dance you will start to drill. Enjoy!

Clothing catalog secret clothes!

This month if you click on the colored thing on the admiral jacket you can buy the green snorkle for 200 coins. If you click on the bottom of the russian hat you can buy the viking helmet for 750 coins.

Secret Levels on Astro Barrier!

If you haven't seen the game Astro Barrier it is located in the dance lounge which is right above the dance club. To get to the secret levels you must beat level ten. When you beat level ten it will tell you about if you hit the orange switches you make the orange blocks disappear. If you wait 25 seconds a blue ship will appear on the far left. If you shoot it, it will take you to the secret levels. Enjoy!

Iceburg

If you are new to the game or just don't know about it there is a secret room called the iceburg. The iceburg is found by clikcing the iceburg which is located in the right ocean on your map.Enjoy!

Dojo

If you haven't asked your friends or other penguins, there is a secret room called the dojo. The dojo is hidden and is found by clicking on the purple mountain to the right of ski mountain on the map. Enjoy!

New Pin!

The new pin is at the Mine Shack. Complete the Dot to Dot game and grab the Crayon!

Desert Pizza



Hit the switch to change Pizzatron to Dessert Pizza.

New Tricks

If you haven't noticed by now there are some new tricks in the game cart surfer. These tricks include walking with a cart over your head and doing a handstand on your cart. To do the cart over your head you must be sitting regular in your cart and press down twice. To do the handstand you must be sitting regular in your cart and press up twice. Both of these tricks give you eighty points, the most you can get in one trick. Enjoy!